Dewey Deathimal System
One of my projects from my Applied Principles of Programming class. It was a movement shooter a la ULTRAKILL, albiet with a "go back to the beginning in a short amount of time" mechanic like Wario Land 4 or Pizza Tower.
The project involved using more high-level programming techniques, so as a result it's a little more rough than my usual Unity output. It is also the last Unity game I've made to date.
PLAY THE GAME IN FULLSCREEN
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