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Scary Larry
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Devlog
Game's Dead
August 29, 2019
by
treese
The code for the programming software is no longer valid, so I can't update or bugfix the game anymore. It was a fun project, and I'm proud of what came out of it. Who knows, maybe I'll come back to i...
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The Girthy Boi Update (1.1.0.)
August 10, 2019
by
treese
Hoo boy, it sure does feel great to put this out. It's been hard, but I finally released an update, and a big one at that. This might be it for the game, due to my program subscription ending soon, so...
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Fixing the last update (1.0.5.1)
July 21, 2019
by
treese
-Fixed some issues with the transfer of ammo from reserve to the main clip...
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An update of actual size/importance! (1.0.5)
July 21, 2019
by
treese
-HUD has been redesigned, with a new font, location, and even a sexy border! -Guns now have a ammo reserve that can be depleted over time, to make the game a bit more balanced -Larries now drop ammo b...
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Fixed a...mistake?
July 20, 2019
by
treese
-Fixed a weird glitch where the variable determining if the player had the minigun starts off true, meaning it can be accessed at the beginning of the game and would therefore become inaccessible if y...
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Miniature Change
July 20, 2019
by
treese
-Resized the game's resolution so it fit better in the window...
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Whoops!
July 20, 2019
by
treese
-Fixed the player's health being at 10 instead of 100...
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Whoops...again
July 20, 2019
by
treese
-Forgot to move the weapon indicator along with the health & ammo text in the HUD change, now fixed...
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Minor update
July 20, 2019
by
treese
-Relocated ammo & info to top right corner of the screen -Viewport size is now bigger and in a 2:1 aspect ratio, making the HUD consistently stay in the same place (previously, it would move around de...
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